Timeline_of_Earth-X_prehistory_to_1940s

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Timeline_of_Earth-X_prehistory_to_1940s [2022/03/29 18:11] – Yankee Eagle docquantumTimeline_of_Earth-X_prehistory_to_1940s [2022/03/30 00:45] – [1940] docquantum
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   * When Senator Tom Wright (Black Condor) attempts to push through a bill granting better conditions to miners, it is defeated thanks to the political machine of Jaspar Crow, who has set himself up in an exploitative mining operation in Pennsylvania. After Crow frames the murder of a foremen on the miners, turning the sympathy against them in the hopes of quelling a possible strike, the Black Condor prevents further bloodshed but fails to capture Crow himself. The mining bill passes after a second vote. //Note: After this story, the Black Condor is switched over to Earth-2.// [The Black Condor, Crack Comics #12 (April, 1941)]   * When Senator Tom Wright (Black Condor) attempts to push through a bill granting better conditions to miners, it is defeated thanks to the political machine of Jaspar Crow, who has set himself up in an exploitative mining operation in Pennsylvania. After Crow frames the murder of a foremen on the miners, turning the sympathy against them in the hopes of quelling a possible strike, the Black Condor prevents further bloodshed but fails to capture Crow himself. The mining bill passes after a second vote. //Note: After this story, the Black Condor is switched over to Earth-2.// [The Black Condor, Crack Comics #12 (April, 1941)]
   * Neon the Unknown stops a plot in South America by Nazi fifth columnists who try to use natives to cause disruption and sabotage throughout South American cities. [Neon the Unknown, Hit Comics #10 (April, 1941)]   * Neon the Unknown stops a plot in South America by Nazi fifth columnists who try to use natives to cause disruption and sabotage throughout South American cities. [Neon the Unknown, Hit Comics #10 (April, 1941)]
-  * Happy Terrill saves the life of a freckled, dark-haired eight-year-old boy named [[Jack Budworth|Jackie "Bud" Budworth]], who is orphaned when a plane is shot down over the Pacific. The Ray stops a raid on Pearl Harbor, Hawaii, by Japanese planes commanded by a pirate called [[Captain Blue]], who wants war in the Pacific in order to create the New Pacific Empire for himself after the U.S. and Japan weaken themselves from fighting each other. After Jackie learns that Happy is the Ray, Happy brings him back to America with him. //Note: Jackie may have already been orphaned before this story, so it wasn't his parents who died in the plane crash but a guardian he didn't have much affection for, since at no point is he ever shown to be grieving for lost parents. From his next appearance onward, Jackie would be known only as Bud. Although Jackie learns the Ray's secret identity in this story, he has forgotten it by his next appearance, suggesting that the Ray used hypnosis powers to make him forget.// [The Ray, Smash Comics #21 (May, 1941)]+  * Happy Terrill saves the life of a freckled, dark-haired eight-year-old boy named [[Jack Budworth|Jackie "Bud" Budworth]], who is orphaned when a plane is shot down over the Pacific. The Ray stops a raid on Pearl Harbor, Hawaii, by Japanese planes commanded by a pirate called [[Captain Blue]], who wants war in the Pacific in order to create the New Pacific Empire for himself after the U.S. and Japan weaken themselves from fighting each other. After Jackie learns that Happy is the Ray, Happy brings him back to America with him. //Note: Jackie may have already been orphaned before this story, so it wasn't his parents who died in the plane crash but a guardian he didn't have much affection for, since at no point is he ever shown to be grieving for lost parents. Jackie was never given a surname in the comics, and from his next appearance onward, Jackie would be known only as Bud; ergo, we propose his last name to be Budworth. Although Jackie learns the Ray's secret identity in this story, he has forgotten it by his next appearance, suggesting that the Ray used hypnosis powers to make him forget.// [The Ray, Smash Comics #21 (May, 1941)]
   * December 12: Midnight meets [[Gabby (Earth-X)|Gabby]], a monkey given human-level intelligence and the ability to talk through scientific experimentation by scientist Alice O'Day, the culmination of ten years of research. After Alice is killed by criminals who want her formula, Midnight adopts Gabby as his sidekick. At this time Midnight begins using his vacuum-gun, which fires a line of fine silk cord with a suction cup at the end of it. [Midnight, Smash Comics #21 (April, 1941)]   * December 12: Midnight meets [[Gabby (Earth-X)|Gabby]], a monkey given human-level intelligence and the ability to talk through scientific experimentation by scientist Alice O'Day, the culmination of ten years of research. After Alice is killed by criminals who want her formula, Midnight adopts Gabby as his sidekick. At this time Midnight begins using his vacuum-gun, which fires a line of fine silk cord with a suction cup at the end of it. [Midnight, Smash Comics #21 (April, 1941)]
  
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   * Zero, Ghost Detective, meets the Reaper (Death). [Feature Comics #44]   * Zero, Ghost Detective, meets the Reaper (Death). [Feature Comics #44]
-  * Rookie patrolman Chuck Lane (the direct descendant of a real court jester) takes over from Robert Mason as **[[Jester (Chuck Lane)|the Jester II]]** in New York City, wearing a somewhat modified version of the original Jester's costume. Unlike the original, the Jester uses no pistol but solely relies on his superb athleticism, including acrobatic feats. The Jester has a keen sense of humor and often announces his arrival by jingling the bells on his costume. Chuck's supervisor Police Inspector Hustace Mulligan has a personal quarrel with the Jester, who constantly mocks him by throwing a rubber ball with a jester's hat and a cartoon face drawn on it, which he later names Quinopolis. In his first case, which takes place on Chuck's first day on the job as a patrolman, the Jester stops a group of crooks who have fooled a wealthy old woman named Mrs. Van Cornish into giving her wealth to them. //Note: This story establishes that the Jester has been around and wanted by the police for several years, though this must apply to the previous Jester, Robert Mason, rather than Chuck Lane himself.// [The Jester, Smash Comics #22 (May, 1941)]+  * Rookie patrolman Chuck Lane (the direct descendant of a real court jester) takes ovzer from Robert Mason as **[[Jester (Chuck Lane)|the Jester II]]** in New York City, wearing a somewhat modified version of the original Jester's costume. Unlike the original, the Jester uses no pistol but solely relies on his superb athleticism, including acrobatic feats. The Jester has a keen sense of humor and often announces his arrival by jingling the bells on his costume. Chuck's supervisor Police Inspector Hustace Mulligan has a personal quarrel with the Jester, who constantly mocks him by throwing a rubber ball with a jester's hat and a cartoon face drawn on it, which he later names Quinopolis. In his first case, which takes place on Chuck's first day on the job as a patrolman, the Jester stops a group of crooks who have fooled a wealthy old woman named Mrs. Van Cornish into giving her wealth to them. //Note: This story establishes that the Jester has been around and wanted by the police for several years, though this must apply to the previous Jester, Robert Mason, rather than Chuck Lane himself.// [The Jester, Smash Comics #22 (May, 1941)]
   * January 13: Happy Terrill (the Ray) becomes the guardian of the orphaned Jackie Budworth, nicknaming him "Bud" and giving him a Ray ring that shines a signal light. Bud is kidnapped from his bed and brought to a hidden fantasy land called Elixir, ruled by King Peveral. The Ray arrives and fights off an invasion by a mad ruler named Kulik, who is assisted by Captain Blue. After crashing a flying ship he took, Bud later awakes in his bed; it was all supposedly a dream, although it may have really happened. //Note: This story takes place during the winter, as evidenced by snow everywhere.// [The Ray, Smash Comics #22 (May, 1941)]   * January 13: Happy Terrill (the Ray) becomes the guardian of the orphaned Jackie Budworth, nicknaming him "Bud" and giving him a Ray ring that shines a signal light. Bud is kidnapped from his bed and brought to a hidden fantasy land called Elixir, ruled by King Peveral. The Ray arrives and fights off an invasion by a mad ruler named Kulik, who is assisted by Captain Blue. After crashing a flying ship he took, Bud later awakes in his bed; it was all supposedly a dream, although it may have really happened. //Note: This story takes place during the winter, as evidenced by snow everywhere.// [The Ray, Smash Comics #22 (May, 1941)]
   * January 13: Adolf Hitler, frustrated by how such figures as Neon the Unknown have thwarted his plans again and again, consults the last living necromancer in Germany, Damus the wizard. Damus summons Neon the Unknown and has a wizard's battle with him until Neon manages to convince Damus to leave Hitler's service and flee the country. //Note: Adolf Hitler is called Otto Shickler in this story, but Shickler is a thinly veiled version of Hitler.// [Neon the Unknown, Hit Comics #11 (May, 1941)]   * January 13: Adolf Hitler, frustrated by how such figures as Neon the Unknown have thwarted his plans again and again, consults the last living necromancer in Germany, Damus the wizard. Damus summons Neon the Unknown and has a wizard's battle with him until Neon manages to convince Damus to leave Hitler's service and flee the country. //Note: Adolf Hitler is called Otto Shickler in this story, but Shickler is a thinly veiled version of Hitler.// [Neon the Unknown, Hit Comics #11 (May, 1941)]
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   * [[Archie Atkins]], desert scout, begins adventures in Africa. [Military Comics #1 (August, 1941)]   * [[Archie Atkins]], desert scout, begins adventures in Africa. [Military Comics #1 (August, 1941)]
   * [[Col. Shot]] and [[Slim Shell]] (Shot and Shell) begin adventures in the U.S. Army Corps. [Military Comics #1 (August, 1941)]   * [[Col. Shot]] and [[Slim Shell]] (Shot and Shell) begin adventures in the U.S. Army Corps. [Military Comics #1 (August, 1941)]
-  * Jerry Noble, son of Senator Walter Q. Noble, accompanied with his pet eagle Sam, has his first public case as the [[Yankee Eagle]], assisting the U.S. Navy as a Naval Intelligence agent. The Yankee Eagle has the unique ability to communicate with and influence all animals, allowing him to train them to perform complicated actions such as acting as the entire crew of a large Navy ship. [Military Comics #1 (August, 1941)]+  * Jerry Noble, son of Senator Walter Q. Noble, accompanied by his pet eagle Sam, has his first public case as the [[Yankee Eagle]], assisting the U.S. Navy as a Naval Intelligence agent. The Yankee Eagle has the unique ability to communicate with and influence all animals, allowing him to train them to perform complicated actions such as performing the duties of the entire crew of a large Navy ship. [Military Comics #1 (August, 1941)]
   * Millionaire playboy [[Del Van Dyne]], fired from a pilot's job at Universal Airlines in New York City, decides to fight for the Royal Air Force (R.A.F.), since America hasn't yet entered the war. Meanwhile, five criminals (safe cracker [[Butch O'Keefe]], cattle-rustler [[Hank]], forger [[Peewee]], con man [[Slick Ward]], and pickpocket [[Gramps]]) escape from prison and try to commandeer Van Dyne's plane, only to find themselves on a trip to England, during which time he convinces the ex-convicts to fight the Nazis instead of returning to America where they'd be marked men. Impressing R.A.F. Col. Rider by stopping a German bombing raid with a single stratoliner, the six impudent men demand their own squadron with their own uniforms. Given a difficult first assignment and expected to fail, the men capture attack plans from Gen. Von Plump at his headquarters in Ostend, then return with only one casualty when Peewee is shot in the back. Col. Rider gives the men the promised uniforms (with prison stripes) and promises support, and they form an independent "Foreign Legion of the air" called the [[Death Patrol]]. Since they take the most difficult assignments the R.A.F. gives them, they often need new recruits as replacements for those who have fallen. //Note: It's possible that some of the Death Patrol's later adventures only take place on Earth-12, as they become progressively more cartoonish and unbelievable.// [Death Patrol, Military Comics #1 (August, 1941)]   * Millionaire playboy [[Del Van Dyne]], fired from a pilot's job at Universal Airlines in New York City, decides to fight for the Royal Air Force (R.A.F.), since America hasn't yet entered the war. Meanwhile, five criminals (safe cracker [[Butch O'Keefe]], cattle-rustler [[Hank]], forger [[Peewee]], con man [[Slick Ward]], and pickpocket [[Gramps]]) escape from prison and try to commandeer Van Dyne's plane, only to find themselves on a trip to England, during which time he convinces the ex-convicts to fight the Nazis instead of returning to America where they'd be marked men. Impressing R.A.F. Col. Rider by stopping a German bombing raid with a single stratoliner, the six impudent men demand their own squadron with their own uniforms. Given a difficult first assignment and expected to fail, the men capture attack plans from Gen. Von Plump at his headquarters in Ostend, then return with only one casualty when Peewee is shot in the back. Col. Rider gives the men the promised uniforms (with prison stripes) and promises support, and they form an independent "Foreign Legion of the air" called the [[Death Patrol]]. Since they take the most difficult assignments the R.A.F. gives them, they often need new recruits as replacements for those who have fallen. //Note: It's possible that some of the Death Patrol's later adventures only take place on Earth-12, as they become progressively more cartoonish and unbelievable.// [Death Patrol, Military Comics #1 (August, 1941)]
   * [[Capt. Foghorn]], a privateer like his ancestor John Paul Jones, begins adventures on the four-masted schooner Albatross, a deceivingly advanced ship built in the form of an old schooner, and even equipped with a Q-boat; the ship's crew are all children, and the Captain's officers are first mate Bob Wayne, bosun Dick Martin, and Marmaduke "Freckles" Van Weyden. [Military Comics #1 (August, 1941)]   * [[Capt. Foghorn]], a privateer like his ancestor John Paul Jones, begins adventures on the four-masted schooner Albatross, a deceivingly advanced ship built in the form of an old schooner, and even equipped with a Q-boat; the ship's crew are all children, and the Captain's officers are first mate Bob Wayne, bosun Dick Martin, and Marmaduke "Freckles" Van Weyden. [Military Comics #1 (August, 1941)]
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   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, the Red Torpedo again battles the Black Shark, who makes a deal with the Nazi high command to destroy the Red Torpedo, and manages to capture him using a device that causes the South Seas waters to freeze into icebergs around the Torpedo's craft. The Black Shark throws the Red Torpedo into a volcano on his island stronghold, but the Torpedo escapes, finds a supply of dynamite, and throws it into the volcano in order to destroy the base. The Red Torpedo then captures the Black Shark upon his return to the island, delivering him into the custody of the British Navy. [The Red Torpedo Vs. the Black Shark, Crack Comics #19 (December, 1941)]</span></html>   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, the Red Torpedo again battles the Black Shark, who makes a deal with the Nazi high command to destroy the Red Torpedo, and manages to capture him using a device that causes the South Seas waters to freeze into icebergs around the Torpedo's craft. The Black Shark throws the Red Torpedo into a volcano on his island stronghold, but the Torpedo escapes, finds a supply of dynamite, and throws it into the volcano in order to destroy the base. The Red Torpedo then captures the Black Shark upon his return to the island, delivering him into the custody of the British Navy. [The Red Torpedo Vs. the Black Shark, Crack Comics #19 (December, 1941)]</span></html>
   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, Rick Raleigh meets Valerie Ransome, who helps him take down a gang of crooks as the Red Bee. Rick and Valerie begin dating, and Valerie quickly becomes pregnant. [The Red Bee, Hit Comics #19 (January, 1942)]</span></html>   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, Rick Raleigh meets Valerie Ransome, who helps him take down a gang of crooks as the Red Bee. Rick and Valerie begin dating, and Valerie quickly becomes pregnant. [The Red Bee, Hit Comics #19 (January, 1942)]</span></html>
-  * <html><span style="background-color:rgb(236,236,236);">On Earth-2, while on a case in Texas, the Ray's kid sidekick Jackie "Bud" Budsworth suddenly remembers that Happy Terrill is the Ray. [The Ray, Smash Comics #29 (December, 1941)]</span></html>+  * <html><span style="background-color:rgb(236,236,236);">On Earth-2, while on a case in Texas, the Ray's kid sidekick Jackie "Bud" Budworth suddenly remembers that Happy Terrill is the Ray. [The Ray, Smash Comics #29 (December, 1941)]</span></html>
   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, a mad scientist invents a machine that allows solid objects to pass through steel walls, using it to derail and rob a subway train (causing many deaths) and then a bank vault with the help of his gang. After they capture rookie patrolman, Chuck Lane, he becomes the Jester and captures them all, stopping their crime spree. [The Jester, Smash Comics #29 (December, 1941)]</span></html>   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, a mad scientist invents a machine that allows solid objects to pass through steel walls, using it to derail and rob a subway train (causing many deaths) and then a bank vault with the help of his gang. After they capture rookie patrolman, Chuck Lane, he becomes the Jester and captures them all, stopping their crime spree. [The Jester, Smash Comics #29 (December, 1941)]</span></html>
   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, Phantom Lady exposes Captain Ortega of Parador as a Nazi spy and stops him before he can sink a U.S. Navy ship. <em>Note: As of this story, Sandra Knight and Don Borden seem to merely be dating, instead of being engaged as in earlier stories, indicating that Phantom Lady is now on Earth-2.</em> [Phantom Lady, Police Comics #5 (December, 1941)]</span></html>   * <html><span style="background-color:rgb(236,236,236);">On Earth-2, Phantom Lady exposes Captain Ortega of Parador as a Nazi spy and stops him before he can sink a U.S. Navy ship. <em>Note: As of this story, Sandra Knight and Don Borden seem to merely be dating, instead of being engaged as in earlier stories, indicating that Phantom Lady is now on Earth-2.</em> [Phantom Lady, Police Comics #5 (December, 1941)]</span></html>
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