Timeline_of_Earth-X_prehistory_to_1940s

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Timeline_of_Earth-X_prehistory_to_1940s [2020/08/01 08:10] – [1941] docquantumTimeline_of_Earth-X_prehistory_to_1940s [2022/03/29 18:18] – [1941] docquantum
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   * Zero, Ghost Detective, meets the Reaper (Death). [Feature Comics #44]   * Zero, Ghost Detective, meets the Reaper (Death). [Feature Comics #44]
-  * Rookie patrolman Chuck Lane (the direct descendant of a real court jester) takes over from Robert Mason as **[[Jester (Chuck Lane)|the Jester II]]** in New York City, wearing a somewhat modified version of the original Jester's costume. Unlike the original, the Jester uses no pistol but solely relies on his superb athleticism, including acrobatic feats. The Jester has a keen sense of humor and often announces his arrival by jingling the bells on his costume. Chuck's supervisor Police Inspector Hustace Mulligan has a personal quarrel with the Jester, who constantly mocks him by throwing a rubber ball with a jester's hat and a cartoon face drawn on it, which he later names Quinopolis. In his first case, which takes place on Chuck's first day on the job as a patrolman, the Jester stops a group of crooks who have fooled a wealthy old woman named Mrs. Van Cornish into giving her wealth to them. //Note: This story establishes that the Jester has been around and wanted by the police for several years, though this must apply to the previous Jester, Robert Mason, rather than Chuck Lane himself.// [The Jester, Smash Comics #22 (May, 1941)]+  * Rookie patrolman Chuck Lane (the direct descendant of a real court jester) takes ovzer from Robert Mason as **[[Jester (Chuck Lane)|the Jester II]]** in New York City, wearing a somewhat modified version of the original Jester's costume. Unlike the original, the Jester uses no pistol but solely relies on his superb athleticism, including acrobatic feats. The Jester has a keen sense of humor and often announces his arrival by jingling the bells on his costume. Chuck's supervisor Police Inspector Hustace Mulligan has a personal quarrel with the Jester, who constantly mocks him by throwing a rubber ball with a jester's hat and a cartoon face drawn on it, which he later names Quinopolis. In his first case, which takes place on Chuck's first day on the job as a patrolman, the Jester stops a group of crooks who have fooled a wealthy old woman named Mrs. Van Cornish into giving her wealth to them. //Note: This story establishes that the Jester has been around and wanted by the police for several years, though this must apply to the previous Jester, Robert Mason, rather than Chuck Lane himself.// [The Jester, Smash Comics #22 (May, 1941)]
   * January 13: Happy Terrill (the Ray) becomes the guardian of the orphaned Jackie Budworth, nicknaming him "Bud" and giving him a Ray ring that shines a signal light. Bud is kidnapped from his bed and brought to a hidden fantasy land called Elixir, ruled by King Peveral. The Ray arrives and fights off an invasion by a mad ruler named Kulik, who is assisted by Captain Blue. After crashing a flying ship he took, Bud later awakes in his bed; it was all supposedly a dream, although it may have really happened. //Note: This story takes place during the winter, as evidenced by snow everywhere.// [The Ray, Smash Comics #22 (May, 1941)]   * January 13: Happy Terrill (the Ray) becomes the guardian of the orphaned Jackie Budworth, nicknaming him "Bud" and giving him a Ray ring that shines a signal light. Bud is kidnapped from his bed and brought to a hidden fantasy land called Elixir, ruled by King Peveral. The Ray arrives and fights off an invasion by a mad ruler named Kulik, who is assisted by Captain Blue. After crashing a flying ship he took, Bud later awakes in his bed; it was all supposedly a dream, although it may have really happened. //Note: This story takes place during the winter, as evidenced by snow everywhere.// [The Ray, Smash Comics #22 (May, 1941)]
   * January 13: Adolf Hitler, frustrated by how such figures as Neon the Unknown have thwarted his plans again and again, consults the last living necromancer in Germany, Damus the wizard. Damus summons Neon the Unknown and has a wizard's battle with him until Neon manages to convince Damus to leave Hitler's service and flee the country. //Note: Adolf Hitler is called Otto Shickler in this story, but Shickler is a thinly veiled version of Hitler.// [Neon the Unknown, Hit Comics #11 (May, 1941)]   * January 13: Adolf Hitler, frustrated by how such figures as Neon the Unknown have thwarted his plans again and again, consults the last living necromancer in Germany, Damus the wizard. Damus summons Neon the Unknown and has a wizard's battle with him until Neon manages to convince Damus to leave Hitler's service and flee the country. //Note: Adolf Hitler is called Otto Shickler in this story, but Shickler is a thinly veiled version of Hitler.// [Neon the Unknown, Hit Comics #11 (May, 1941)]
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   * [[Archie Atkins]], desert scout, begins adventures in Africa. [Military Comics #1 (August, 1941)]   * [[Archie Atkins]], desert scout, begins adventures in Africa. [Military Comics #1 (August, 1941)]
   * [[Col. Shot]] and [[Slim Shell]] (Shot and Shell) begin adventures in the U.S. Army Corps. [Military Comics #1 (August, 1941)]   * [[Col. Shot]] and [[Slim Shell]] (Shot and Shell) begin adventures in the U.S. Army Corps. [Military Comics #1 (August, 1941)]
-  * Larry Noble (also called Jerry)an ex-Hollywood stuntman and the son of Senator Walter Q. Noble, with his pet eagleSam, has first public case as [[the Yankee Eagle]], helping out the U.S. Navy. [Military Comics #1 (August, 1941)]+  * Jerry Noble, son of Senator Walter Q. Noble, accompanied by his pet eagle Sam, has his first public case as the [[Yankee Eagle]], assisting the U.S. Navy as a Naval Intelligence agent. The Yankee Eagle has the unique ability to communicate with and influence all animals, allowing him to train them to perform complicated actions such as performing the duties of the entire crew of a large Navy ship. [Military Comics #1 (August, 1941)]
   * Millionaire playboy [[Del Van Dyne]], fired from a pilot's job at Universal Airlines in New York City, decides to fight for the Royal Air Force (R.A.F.), since America hasn't yet entered the war. Meanwhile, five criminals (safe cracker [[Butch O'Keefe]], cattle-rustler [[Hank]], forger [[Peewee]], con man [[Slick Ward]], and pickpocket [[Gramps]]) escape from prison and try to commandeer Van Dyne's plane, only to find themselves on a trip to England, during which time he convinces the ex-convicts to fight the Nazis instead of returning to America where they'd be marked men. Impressing R.A.F. Col. Rider by stopping a German bombing raid with a single stratoliner, the six impudent men demand their own squadron with their own uniforms. Given a difficult first assignment and expected to fail, the men capture attack plans from Gen. Von Plump at his headquarters in Ostend, then return with only one casualty when Peewee is shot in the back. Col. Rider gives the men the promised uniforms (with prison stripes) and promises support, and they form an independent "Foreign Legion of the air" called the [[Death Patrol]]. Since they take the most difficult assignments the R.A.F. gives them, they often need new recruits as replacements for those who have fallen. //Note: It's possible that some of the Death Patrol's later adventures only take place on Earth-12, as they become progressively more cartoonish and unbelievable.// [Death Patrol, Military Comics #1 (August, 1941)]   * Millionaire playboy [[Del Van Dyne]], fired from a pilot's job at Universal Airlines in New York City, decides to fight for the Royal Air Force (R.A.F.), since America hasn't yet entered the war. Meanwhile, five criminals (safe cracker [[Butch O'Keefe]], cattle-rustler [[Hank]], forger [[Peewee]], con man [[Slick Ward]], and pickpocket [[Gramps]]) escape from prison and try to commandeer Van Dyne's plane, only to find themselves on a trip to England, during which time he convinces the ex-convicts to fight the Nazis instead of returning to America where they'd be marked men. Impressing R.A.F. Col. Rider by stopping a German bombing raid with a single stratoliner, the six impudent men demand their own squadron with their own uniforms. Given a difficult first assignment and expected to fail, the men capture attack plans from Gen. Von Plump at his headquarters in Ostend, then return with only one casualty when Peewee is shot in the back. Col. Rider gives the men the promised uniforms (with prison stripes) and promises support, and they form an independent "Foreign Legion of the air" called the [[Death Patrol]]. Since they take the most difficult assignments the R.A.F. gives them, they often need new recruits as replacements for those who have fallen. //Note: It's possible that some of the Death Patrol's later adventures only take place on Earth-12, as they become progressively more cartoonish and unbelievable.// [Death Patrol, Military Comics #1 (August, 1941)]
   * [[Capt. Foghorn]], a privateer like his ancestor John Paul Jones, begins adventures on the four-masted schooner Albatross, a deceivingly advanced ship built in the form of an old schooner, and even equipped with a Q-boat; the ship's crew are all children, and the Captain's officers are first mate Bob Wayne, bosun Dick Martin, and Marmaduke "Freckles" Van Weyden. [Military Comics #1 (August, 1941)]   * [[Capt. Foghorn]], a privateer like his ancestor John Paul Jones, begins adventures on the four-masted schooner Albatross, a deceivingly advanced ship built in the form of an old schooner, and even equipped with a Q-boat; the ship's crew are all children, and the Captain's officers are first mate Bob Wayne, bosun Dick Martin, and Marmaduke "Freckles" Van Weyden. [Military Comics #1 (August, 1941)]
  • Timeline_of_Earth-X_prehistory_to_1940s.txt
  • Last modified: 2023/11/10 05:42
  • by docquantum